


It’s also important to note that due to their attunement with nature, farming resources is pretty easy for the Amazons. A lot of their power comes from these units and their subsequent upgrades, and early on you’ll learn to dominate the battlefield with these beasts. Most of the units under their tech tree are wild animals that have been modified to serve their cause, which gives them this quirky bio-technical look. The Amazons’ playstyle revolves around biological warfare and environmental manipulation. The only way to survive these harsh conditions was to use their knowledge of genetic engineering to modify the planet’s many inhabitants and form a symbiotic relationship with them, which leads to how they are now in Planetfall. Once the fall of the Star Union happened, they found themselves stranded on the frontier planet thanks to a broken hyperspace drive.

The Amazons started out as genetic engineers, and before the collapse they were working on terraforming a frontier world. The last faction in Planetfall are the Amazons, which stuck with a lot of people thanks to their rather outrageous and cheesy sci-fi designs. That said, some players may find some aspects a bit daunting at first, in particular the very expansive tech tree, which allows you to cater your gameplay and strategy to how you see fit. It’s also notably easier to get into than other 4X strategy games, despite the vastness and particularly deep mechanics involved. In my review for Planetfall, I mentioned how its successful integration of various mechanics along with the gripping sci-fi narrative was a big success for developer Triumph Studios. Age of Wonders: Planetfall is finally available now across all platforms, and the initial consensus for this 4X turn-based strategy game has been very positive, with players noting Planetfall’s incredible depth and its interesting and unique factions.
